When this happens in addition to the bullet damage, the elemental effect and damage is added. Once the shield is down the tick jumps up to 564. Borderlands 3 Damage Types Guide – Elemental Damage & Weaknesses, Borderlands 3 Inventory Guide – Where to Buy an SDU & Lost Loot.
i dont have any idea which parts to choose from at that calculator O.o it's hella complicated, i mean how do i know which part is used in my weapon? Shock Damage
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. For the siren skill conflux: Remember, not every hit will apply a dot. However, sometimes they trigger an elemental effect, or "proc" (short for "programmed random occurrence" or "procedure"). Hitting them with a simple projectile can be cool but you can make things much easier if you add the effects of the elements to your damage. About the numbers, the game ins’t the most reliable. Finally we have radiation damage. Your health and armor have their own set of strengths and weaknesses but so does your enemy’s. Unfortunately, the d-pad no longer makes that as easy as it was. And thats certainly true for the obvious representants of an enemy archtype. As for Conflux, you can use a fire gun on an armored target and whenever your ignite effect triggers you have a chance to add an addition effect which can be ignore, melt or electrocute (randomly determined). The effects are: burn, shock, corrosive, cryo, and radiation. Well i say stop using the 3 mains in a full/partial conflux & infusion build because Conflux on gives one of those three at random If your using a fire weapon, with corrosive infusion, your really only rolling the dice for shock which is not worth the skill points. Are there meta data on how performance varies in that case.
I made a little spreadsheet so I have the numbers availble at a moments notice.
And any enemies caught in the explosion also have a chance to become irradiated.
Stuff dies…thats not the issue.
Which Character Should You Play in Borderlands 3?
Corrosive Damage This Borderlands 3 Guide covers the six different types of damage you can do with your weapon. Now you also have “Conflux” which can apply random effect fire, acid, or shock whenever your DoTs effect. Press question mark to learn the rest of the keyboard shortcuts. Basically I m wondering if my speccing into Conflux hinders my performance in case Conflux applies a weak effect overwriting my main DoT. Elemental damage in Borderlands 3 could be a whole lot clearer. Multiple stacks of a different kindyes. Is it based on the weapon I m currently using or is it level dependant? I generally love DoTs as a game mechanic and pretty much all games I play see myself in a capacity where I throw ticking effects around me to watch the fun.
Español - Latinoamérica (Spanish - Latin America). Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to procedurally generate unique loot for you on the fly. All rights reserved. Until then, this is your best all-purpose bet in the field.
It is less effective …
Burning, freezing, corroding, being irradiated, etc.
Physical/Kinetic Damage What is the base time duration of a status effect? It does reduced damage to both armor and flesh (red health bars). Spreading damage all over the place and crowd control. In fact, if it triggers, it will cause the targeted enemy to emit radiation damage to its nearby friends for eight seconds. If thats the case which ignite effect is used? This is against the same enemy type. If you want to take down a robot, though, this is your number one selection! #2 if you are using the Green/Red skill tree you have all 3 main enemy weknesses at your disposal (shock is her stater, and corrosive & fire are in those trees after 5 skill points invested). Or does this status only daze the opponent? The place for everything Borderlands 3! In Borderlands 3, you can add elemental buffs to your weapons so that they get more creative in the way they cause damage to foes. Between Infusion and Conflux you can run an Irradiation weapon and pretty much always be dealing 2 elements and Conflux will stack on more if able. The dot. Loot and Weapons. Cryo damage naturally freezes enemies, for instance, while incendiary deals damage over time. For example Fire is 50% more effective vs Flesh on normal and 75% more effective vs Flesh on TVHM but receives penalties versus armor and shields. You can tell when an enemy is frozen very easily: They will turn white and become covered in ice. I guess the 3 missing damage I see might be rounding errors or the enemies initial resist to fire (but I dont know). I m expecting a 238 damage/sec tick yet I see 123 instead. However, I still have questions about status effects. However, it does more damage to shields than any other damage type in Borderlands 3 — a 200 percent increase on normal difficulty. Maliwan weapons have always had a higher percentage chance to apply status effects. This damage is a bit of a trade-off. Annihilator raises a very good point I've noticed as well on some weapons. When the ignite is spread to other enemies (Wildfire skill) most of the time the numbers stated are different, ranging from 43 to 127 up to 835. What I noticed are relics that increase my chance to apply an effect but most of the effect enhancers apply to melee attacks or slide or slam. Incendiary Damage So how can a non elemental gun have the anointed perk: while barrier is active, status effect chance is increased by 50%. #1 it can apply DoT effects so you can burn & shock an enemy at once using only one elemental gun. However, for the best dps it still may be better to stick with the elemental gun of target weakness. If it's just elemental damage, why not just call it that? Some of these … Is the first DoT overwritten? MORE with status effects such as slowing them down or radiation. That’s assuming it triggers, of course.
Now let’s take a moment to go over everything in our elemental damage guide to Borderlands 3. Is its duration enhanced?
Depending on the situation, switching guns between different boss health bars may be better.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. Skags for example and while I would expect the bigger ones to have higher resistances then the small scrabblers even among the same type of bigger skags I get different tick ratios. Corrosive damage in Borderlands 3 is most effective against armor. We clearly need a damage equation for status like the gun damage one I got from 2K support. I understand that some enemies may have resistance to a specific status due to their nature (simple MoB, elite, boss etc) but would expect to be notified when the status effect I m using has diminished strength against that enemy. It can multiply your effect chance by up to 4X, 41% becomes 164%. Also note that if you use Mayhem modifiers (check your map tab top right when running mayhem mode) are random and can affect elemental damage. Maliwan weapons have always had a higher percentage chance to apply status effects. Otherwise corrosive damage works pretty much the same as incendiary. hmmm so ich have a revolver with 31x7 and one with 100 damage... the closer i am , the better is the first one, right? Borderlands 3 is here, and with it comes elemental weapons that allow the player to leverage several different types of elemental damage against enemies. And it drives me crazy.
When this happens in addition to the bullet damage, the elemental effect and damage is added. Once the shield is down the tick jumps up to 564. Borderlands 3 Damage Types Guide – Elemental Damage & Weaknesses, Borderlands 3 Inventory Guide – Where to Buy an SDU & Lost Loot.
i dont have any idea which parts to choose from at that calculator O.o it's hella complicated, i mean how do i know which part is used in my weapon? Shock Damage
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. For the siren skill conflux: Remember, not every hit will apply a dot. However, sometimes they trigger an elemental effect, or "proc" (short for "programmed random occurrence" or "procedure"). Hitting them with a simple projectile can be cool but you can make things much easier if you add the effects of the elements to your damage. About the numbers, the game ins’t the most reliable. Finally we have radiation damage. Your health and armor have their own set of strengths and weaknesses but so does your enemy’s. Unfortunately, the d-pad no longer makes that as easy as it was. And thats certainly true for the obvious representants of an enemy archtype. As for Conflux, you can use a fire gun on an armored target and whenever your ignite effect triggers you have a chance to add an addition effect which can be ignore, melt or electrocute (randomly determined). The effects are: burn, shock, corrosive, cryo, and radiation. Well i say stop using the 3 mains in a full/partial conflux & infusion build because Conflux on gives one of those three at random If your using a fire weapon, with corrosive infusion, your really only rolling the dice for shock which is not worth the skill points. Are there meta data on how performance varies in that case.
I made a little spreadsheet so I have the numbers availble at a moments notice.
And any enemies caught in the explosion also have a chance to become irradiated.
Stuff dies…thats not the issue.
Which Character Should You Play in Borderlands 3?
Corrosive Damage This Borderlands 3 Guide covers the six different types of damage you can do with your weapon. Now you also have “Conflux” which can apply random effect fire, acid, or shock whenever your DoTs effect. Press question mark to learn the rest of the keyboard shortcuts. Basically I m wondering if my speccing into Conflux hinders my performance in case Conflux applies a weak effect overwriting my main DoT. Elemental damage in Borderlands 3 could be a whole lot clearer. Multiple stacks of a different kindyes. Is it based on the weapon I m currently using or is it level dependant? I generally love DoTs as a game mechanic and pretty much all games I play see myself in a capacity where I throw ticking effects around me to watch the fun.
Español - Latinoamérica (Spanish - Latin America). Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to procedurally generate unique loot for you on the fly. All rights reserved. Until then, this is your best all-purpose bet in the field.
It is less effective …
Burning, freezing, corroding, being irradiated, etc.
Physical/Kinetic Damage What is the base time duration of a status effect? It does reduced damage to both armor and flesh (red health bars). Spreading damage all over the place and crowd control. In fact, if it triggers, it will cause the targeted enemy to emit radiation damage to its nearby friends for eight seconds. If thats the case which ignite effect is used? This is against the same enemy type. If you want to take down a robot, though, this is your number one selection! #2 if you are using the Green/Red skill tree you have all 3 main enemy weknesses at your disposal (shock is her stater, and corrosive & fire are in those trees after 5 skill points invested). Or does this status only daze the opponent? The place for everything Borderlands 3! In Borderlands 3, you can add elemental buffs to your weapons so that they get more creative in the way they cause damage to foes. Between Infusion and Conflux you can run an Irradiation weapon and pretty much always be dealing 2 elements and Conflux will stack on more if able. The dot. Loot and Weapons. Cryo damage naturally freezes enemies, for instance, while incendiary deals damage over time. For example Fire is 50% more effective vs Flesh on normal and 75% more effective vs Flesh on TVHM but receives penalties versus armor and shields. You can tell when an enemy is frozen very easily: They will turn white and become covered in ice. I guess the 3 missing damage I see might be rounding errors or the enemies initial resist to fire (but I dont know). I m expecting a 238 damage/sec tick yet I see 123 instead. However, I still have questions about status effects. However, it does more damage to shields than any other damage type in Borderlands 3 — a 200 percent increase on normal difficulty. Maliwan weapons have always had a higher percentage chance to apply status effects. This damage is a bit of a trade-off. Annihilator raises a very good point I've noticed as well on some weapons. When the ignite is spread to other enemies (Wildfire skill) most of the time the numbers stated are different, ranging from 43 to 127 up to 835. What I noticed are relics that increase my chance to apply an effect but most of the effect enhancers apply to melee attacks or slide or slam. Incendiary Damage So how can a non elemental gun have the anointed perk: while barrier is active, status effect chance is increased by 50%. #1 it can apply DoT effects so you can burn & shock an enemy at once using only one elemental gun. However, for the best dps it still may be better to stick with the elemental gun of target weakness. If it's just elemental damage, why not just call it that? Some of these … Is the first DoT overwritten? MORE with status effects such as slowing them down or radiation. That’s assuming it triggers, of course.
Now let’s take a moment to go over everything in our elemental damage guide to Borderlands 3. Is its duration enhanced?
Depending on the situation, switching guns between different boss health bars may be better.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. Skags for example and while I would expect the bigger ones to have higher resistances then the small scrabblers even among the same type of bigger skags I get different tick ratios. Corrosive damage in Borderlands 3 is most effective against armor. We clearly need a damage equation for status like the gun damage one I got from 2K support. I understand that some enemies may have resistance to a specific status due to their nature (simple MoB, elite, boss etc) but would expect to be notified when the status effect I m using has diminished strength against that enemy. It can multiply your effect chance by up to 4X, 41% becomes 164%. Also note that if you use Mayhem modifiers (check your map tab top right when running mayhem mode) are random and can affect elemental damage. Maliwan weapons have always had a higher percentage chance to apply status effects. Otherwise corrosive damage works pretty much the same as incendiary. hmmm so ich have a revolver with 31x7 and one with 100 damage... the closer i am , the better is the first one, right? Borderlands 3 is here, and with it comes elemental weapons that allow the player to leverage several different types of elemental damage against enemies. And it drives me crazy.
When this happens in addition to the bullet damage, the elemental effect and damage is added. Once the shield is down the tick jumps up to 564. Borderlands 3 Damage Types Guide – Elemental Damage & Weaknesses, Borderlands 3 Inventory Guide – Where to Buy an SDU & Lost Loot.
i dont have any idea which parts to choose from at that calculator O.o it's hella complicated, i mean how do i know which part is used in my weapon? Shock Damage
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. For the siren skill conflux: Remember, not every hit will apply a dot. However, sometimes they trigger an elemental effect, or "proc" (short for "programmed random occurrence" or "procedure"). Hitting them with a simple projectile can be cool but you can make things much easier if you add the effects of the elements to your damage. About the numbers, the game ins’t the most reliable. Finally we have radiation damage. Your health and armor have their own set of strengths and weaknesses but so does your enemy’s. Unfortunately, the d-pad no longer makes that as easy as it was. And thats certainly true for the obvious representants of an enemy archtype. As for Conflux, you can use a fire gun on an armored target and whenever your ignite effect triggers you have a chance to add an addition effect which can be ignore, melt or electrocute (randomly determined). The effects are: burn, shock, corrosive, cryo, and radiation. Well i say stop using the 3 mains in a full/partial conflux & infusion build because Conflux on gives one of those three at random If your using a fire weapon, with corrosive infusion, your really only rolling the dice for shock which is not worth the skill points. Are there meta data on how performance varies in that case.
I made a little spreadsheet so I have the numbers availble at a moments notice.
And any enemies caught in the explosion also have a chance to become irradiated.
Stuff dies…thats not the issue.
Which Character Should You Play in Borderlands 3?
Corrosive Damage This Borderlands 3 Guide covers the six different types of damage you can do with your weapon. Now you also have “Conflux” which can apply random effect fire, acid, or shock whenever your DoTs effect. Press question mark to learn the rest of the keyboard shortcuts. Basically I m wondering if my speccing into Conflux hinders my performance in case Conflux applies a weak effect overwriting my main DoT. Elemental damage in Borderlands 3 could be a whole lot clearer. Multiple stacks of a different kindyes. Is it based on the weapon I m currently using or is it level dependant? I generally love DoTs as a game mechanic and pretty much all games I play see myself in a capacity where I throw ticking effects around me to watch the fun.
Español - Latinoamérica (Spanish - Latin America). Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to procedurally generate unique loot for you on the fly. All rights reserved. Until then, this is your best all-purpose bet in the field.
It is less effective …
Burning, freezing, corroding, being irradiated, etc.
Physical/Kinetic Damage What is the base time duration of a status effect? It does reduced damage to both armor and flesh (red health bars). Spreading damage all over the place and crowd control. In fact, if it triggers, it will cause the targeted enemy to emit radiation damage to its nearby friends for eight seconds. If thats the case which ignite effect is used? This is against the same enemy type. If you want to take down a robot, though, this is your number one selection! #2 if you are using the Green/Red skill tree you have all 3 main enemy weknesses at your disposal (shock is her stater, and corrosive & fire are in those trees after 5 skill points invested). Or does this status only daze the opponent? The place for everything Borderlands 3! In Borderlands 3, you can add elemental buffs to your weapons so that they get more creative in the way they cause damage to foes. Between Infusion and Conflux you can run an Irradiation weapon and pretty much always be dealing 2 elements and Conflux will stack on more if able. The dot. Loot and Weapons. Cryo damage naturally freezes enemies, for instance, while incendiary deals damage over time. For example Fire is 50% more effective vs Flesh on normal and 75% more effective vs Flesh on TVHM but receives penalties versus armor and shields. You can tell when an enemy is frozen very easily: They will turn white and become covered in ice. I guess the 3 missing damage I see might be rounding errors or the enemies initial resist to fire (but I dont know). I m expecting a 238 damage/sec tick yet I see 123 instead. However, I still have questions about status effects. However, it does more damage to shields than any other damage type in Borderlands 3 — a 200 percent increase on normal difficulty. Maliwan weapons have always had a higher percentage chance to apply status effects. This damage is a bit of a trade-off. Annihilator raises a very good point I've noticed as well on some weapons. When the ignite is spread to other enemies (Wildfire skill) most of the time the numbers stated are different, ranging from 43 to 127 up to 835. What I noticed are relics that increase my chance to apply an effect but most of the effect enhancers apply to melee attacks or slide or slam. Incendiary Damage So how can a non elemental gun have the anointed perk: while barrier is active, status effect chance is increased by 50%. #1 it can apply DoT effects so you can burn & shock an enemy at once using only one elemental gun. However, for the best dps it still may be better to stick with the elemental gun of target weakness. If it's just elemental damage, why not just call it that? Some of these … Is the first DoT overwritten? MORE with status effects such as slowing them down or radiation. That’s assuming it triggers, of course.
Now let’s take a moment to go over everything in our elemental damage guide to Borderlands 3. Is its duration enhanced?
Depending on the situation, switching guns between different boss health bars may be better.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. Skags for example and while I would expect the bigger ones to have higher resistances then the small scrabblers even among the same type of bigger skags I get different tick ratios. Corrosive damage in Borderlands 3 is most effective against armor. We clearly need a damage equation for status like the gun damage one I got from 2K support. I understand that some enemies may have resistance to a specific status due to their nature (simple MoB, elite, boss etc) but would expect to be notified when the status effect I m using has diminished strength against that enemy. It can multiply your effect chance by up to 4X, 41% becomes 164%. Also note that if you use Mayhem modifiers (check your map tab top right when running mayhem mode) are random and can affect elemental damage. Maliwan weapons have always had a higher percentage chance to apply status effects. Otherwise corrosive damage works pretty much the same as incendiary. hmmm so ich have a revolver with 31x7 and one with 100 damage... the closer i am , the better is the first one, right? Borderlands 3 is here, and with it comes elemental weapons that allow the player to leverage several different types of elemental damage against enemies. And it drives me crazy.
When this happens in addition to the bullet damage, the elemental effect and damage is added. Once the shield is down the tick jumps up to 564. Borderlands 3 Damage Types Guide – Elemental Damage & Weaknesses, Borderlands 3 Inventory Guide – Where to Buy an SDU & Lost Loot.
i dont have any idea which parts to choose from at that calculator O.o it's hella complicated, i mean how do i know which part is used in my weapon? Shock Damage
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. For the siren skill conflux: Remember, not every hit will apply a dot. However, sometimes they trigger an elemental effect, or "proc" (short for "programmed random occurrence" or "procedure"). Hitting them with a simple projectile can be cool but you can make things much easier if you add the effects of the elements to your damage. About the numbers, the game ins’t the most reliable. Finally we have radiation damage. Your health and armor have their own set of strengths and weaknesses but so does your enemy’s. Unfortunately, the d-pad no longer makes that as easy as it was. And thats certainly true for the obvious representants of an enemy archtype. As for Conflux, you can use a fire gun on an armored target and whenever your ignite effect triggers you have a chance to add an addition effect which can be ignore, melt or electrocute (randomly determined). The effects are: burn, shock, corrosive, cryo, and radiation. Well i say stop using the 3 mains in a full/partial conflux & infusion build because Conflux on gives one of those three at random If your using a fire weapon, with corrosive infusion, your really only rolling the dice for shock which is not worth the skill points. Are there meta data on how performance varies in that case.
I made a little spreadsheet so I have the numbers availble at a moments notice.
And any enemies caught in the explosion also have a chance to become irradiated.
Stuff dies…thats not the issue.
Which Character Should You Play in Borderlands 3?
Corrosive Damage This Borderlands 3 Guide covers the six different types of damage you can do with your weapon. Now you also have “Conflux” which can apply random effect fire, acid, or shock whenever your DoTs effect. Press question mark to learn the rest of the keyboard shortcuts. Basically I m wondering if my speccing into Conflux hinders my performance in case Conflux applies a weak effect overwriting my main DoT. Elemental damage in Borderlands 3 could be a whole lot clearer. Multiple stacks of a different kindyes. Is it based on the weapon I m currently using or is it level dependant? I generally love DoTs as a game mechanic and pretty much all games I play see myself in a capacity where I throw ticking effects around me to watch the fun.
Español - Latinoamérica (Spanish - Latin America). Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to procedurally generate unique loot for you on the fly. All rights reserved. Until then, this is your best all-purpose bet in the field.
It is less effective …
Burning, freezing, corroding, being irradiated, etc.
Physical/Kinetic Damage What is the base time duration of a status effect? It does reduced damage to both armor and flesh (red health bars). Spreading damage all over the place and crowd control. In fact, if it triggers, it will cause the targeted enemy to emit radiation damage to its nearby friends for eight seconds. If thats the case which ignite effect is used? This is against the same enemy type. If you want to take down a robot, though, this is your number one selection! #2 if you are using the Green/Red skill tree you have all 3 main enemy weknesses at your disposal (shock is her stater, and corrosive & fire are in those trees after 5 skill points invested). Or does this status only daze the opponent? The place for everything Borderlands 3! In Borderlands 3, you can add elemental buffs to your weapons so that they get more creative in the way they cause damage to foes. Between Infusion and Conflux you can run an Irradiation weapon and pretty much always be dealing 2 elements and Conflux will stack on more if able. The dot. Loot and Weapons. Cryo damage naturally freezes enemies, for instance, while incendiary deals damage over time. For example Fire is 50% more effective vs Flesh on normal and 75% more effective vs Flesh on TVHM but receives penalties versus armor and shields. You can tell when an enemy is frozen very easily: They will turn white and become covered in ice. I guess the 3 missing damage I see might be rounding errors or the enemies initial resist to fire (but I dont know). I m expecting a 238 damage/sec tick yet I see 123 instead. However, I still have questions about status effects. However, it does more damage to shields than any other damage type in Borderlands 3 — a 200 percent increase on normal difficulty. Maliwan weapons have always had a higher percentage chance to apply status effects. This damage is a bit of a trade-off. Annihilator raises a very good point I've noticed as well on some weapons. When the ignite is spread to other enemies (Wildfire skill) most of the time the numbers stated are different, ranging from 43 to 127 up to 835. What I noticed are relics that increase my chance to apply an effect but most of the effect enhancers apply to melee attacks or slide or slam. Incendiary Damage So how can a non elemental gun have the anointed perk: while barrier is active, status effect chance is increased by 50%. #1 it can apply DoT effects so you can burn & shock an enemy at once using only one elemental gun. However, for the best dps it still may be better to stick with the elemental gun of target weakness. If it's just elemental damage, why not just call it that? Some of these … Is the first DoT overwritten? MORE with status effects such as slowing them down or radiation. That’s assuming it triggers, of course.
Now let’s take a moment to go over everything in our elemental damage guide to Borderlands 3. Is its duration enhanced?
Depending on the situation, switching guns between different boss health bars may be better.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. Skags for example and while I would expect the bigger ones to have higher resistances then the small scrabblers even among the same type of bigger skags I get different tick ratios. Corrosive damage in Borderlands 3 is most effective against armor. We clearly need a damage equation for status like the gun damage one I got from 2K support. I understand that some enemies may have resistance to a specific status due to their nature (simple MoB, elite, boss etc) but would expect to be notified when the status effect I m using has diminished strength against that enemy. It can multiply your effect chance by up to 4X, 41% becomes 164%. Also note that if you use Mayhem modifiers (check your map tab top right when running mayhem mode) are random and can affect elemental damage. Maliwan weapons have always had a higher percentage chance to apply status effects. Otherwise corrosive damage works pretty much the same as incendiary. hmmm so ich have a revolver with 31x7 and one with 100 damage... the closer i am , the better is the first one, right? Borderlands 3 is here, and with it comes elemental weapons that allow the player to leverage several different types of elemental damage against enemies. And it drives me crazy.
When this happens in addition to the bullet damage, the elemental effect and damage is added. Once the shield is down the tick jumps up to 564. Borderlands 3 Damage Types Guide – Elemental Damage & Weaknesses, Borderlands 3 Inventory Guide – Where to Buy an SDU & Lost Loot.
i dont have any idea which parts to choose from at that calculator O.o it's hella complicated, i mean how do i know which part is used in my weapon? Shock Damage
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. For the siren skill conflux: Remember, not every hit will apply a dot. However, sometimes they trigger an elemental effect, or "proc" (short for "programmed random occurrence" or "procedure"). Hitting them with a simple projectile can be cool but you can make things much easier if you add the effects of the elements to your damage. About the numbers, the game ins’t the most reliable. Finally we have radiation damage. Your health and armor have their own set of strengths and weaknesses but so does your enemy’s. Unfortunately, the d-pad no longer makes that as easy as it was. And thats certainly true for the obvious representants of an enemy archtype. As for Conflux, you can use a fire gun on an armored target and whenever your ignite effect triggers you have a chance to add an addition effect which can be ignore, melt or electrocute (randomly determined). The effects are: burn, shock, corrosive, cryo, and radiation. Well i say stop using the 3 mains in a full/partial conflux & infusion build because Conflux on gives one of those three at random If your using a fire weapon, with corrosive infusion, your really only rolling the dice for shock which is not worth the skill points. Are there meta data on how performance varies in that case.
I made a little spreadsheet so I have the numbers availble at a moments notice.
And any enemies caught in the explosion also have a chance to become irradiated.
Stuff dies…thats not the issue.
Which Character Should You Play in Borderlands 3?
Corrosive Damage This Borderlands 3 Guide covers the six different types of damage you can do with your weapon. Now you also have “Conflux” which can apply random effect fire, acid, or shock whenever your DoTs effect. Press question mark to learn the rest of the keyboard shortcuts. Basically I m wondering if my speccing into Conflux hinders my performance in case Conflux applies a weak effect overwriting my main DoT. Elemental damage in Borderlands 3 could be a whole lot clearer. Multiple stacks of a different kindyes. Is it based on the weapon I m currently using or is it level dependant? I generally love DoTs as a game mechanic and pretty much all games I play see myself in a capacity where I throw ticking effects around me to watch the fun.
Español - Latinoamérica (Spanish - Latin America). Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to procedurally generate unique loot for you on the fly. All rights reserved. Until then, this is your best all-purpose bet in the field.
It is less effective …
Burning, freezing, corroding, being irradiated, etc.
Physical/Kinetic Damage What is the base time duration of a status effect? It does reduced damage to both armor and flesh (red health bars). Spreading damage all over the place and crowd control. In fact, if it triggers, it will cause the targeted enemy to emit radiation damage to its nearby friends for eight seconds. If thats the case which ignite effect is used? This is against the same enemy type. If you want to take down a robot, though, this is your number one selection! #2 if you are using the Green/Red skill tree you have all 3 main enemy weknesses at your disposal (shock is her stater, and corrosive & fire are in those trees after 5 skill points invested). Or does this status only daze the opponent? The place for everything Borderlands 3! In Borderlands 3, you can add elemental buffs to your weapons so that they get more creative in the way they cause damage to foes. Between Infusion and Conflux you can run an Irradiation weapon and pretty much always be dealing 2 elements and Conflux will stack on more if able. The dot. Loot and Weapons. Cryo damage naturally freezes enemies, for instance, while incendiary deals damage over time. For example Fire is 50% more effective vs Flesh on normal and 75% more effective vs Flesh on TVHM but receives penalties versus armor and shields. You can tell when an enemy is frozen very easily: They will turn white and become covered in ice. I guess the 3 missing damage I see might be rounding errors or the enemies initial resist to fire (but I dont know). I m expecting a 238 damage/sec tick yet I see 123 instead. However, I still have questions about status effects. However, it does more damage to shields than any other damage type in Borderlands 3 — a 200 percent increase on normal difficulty. Maliwan weapons have always had a higher percentage chance to apply status effects. This damage is a bit of a trade-off. Annihilator raises a very good point I've noticed as well on some weapons. When the ignite is spread to other enemies (Wildfire skill) most of the time the numbers stated are different, ranging from 43 to 127 up to 835. What I noticed are relics that increase my chance to apply an effect but most of the effect enhancers apply to melee attacks or slide or slam. Incendiary Damage So how can a non elemental gun have the anointed perk: while barrier is active, status effect chance is increased by 50%. #1 it can apply DoT effects so you can burn & shock an enemy at once using only one elemental gun. However, for the best dps it still may be better to stick with the elemental gun of target weakness. If it's just elemental damage, why not just call it that? Some of these … Is the first DoT overwritten? MORE with status effects such as slowing them down or radiation. That’s assuming it triggers, of course.
Now let’s take a moment to go over everything in our elemental damage guide to Borderlands 3. Is its duration enhanced?
Depending on the situation, switching guns between different boss health bars may be better.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. Skags for example and while I would expect the bigger ones to have higher resistances then the small scrabblers even among the same type of bigger skags I get different tick ratios. Corrosive damage in Borderlands 3 is most effective against armor. We clearly need a damage equation for status like the gun damage one I got from 2K support. I understand that some enemies may have resistance to a specific status due to their nature (simple MoB, elite, boss etc) but would expect to be notified when the status effect I m using has diminished strength against that enemy. It can multiply your effect chance by up to 4X, 41% becomes 164%. Also note that if you use Mayhem modifiers (check your map tab top right when running mayhem mode) are random and can affect elemental damage. Maliwan weapons have always had a higher percentage chance to apply status effects. Otherwise corrosive damage works pretty much the same as incendiary. hmmm so ich have a revolver with 31x7 and one with 100 damage... the closer i am , the better is the first one, right? Borderlands 3 is here, and with it comes elemental weapons that allow the player to leverage several different types of elemental damage against enemies. And it drives me crazy.
When this happens in addition to the bullet damage, the elemental effect and damage is added. Once the shield is down the tick jumps up to 564. Borderlands 3 Damage Types Guide – Elemental Damage & Weaknesses, Borderlands 3 Inventory Guide – Where to Buy an SDU & Lost Loot.
i dont have any idea which parts to choose from at that calculator O.o it's hella complicated, i mean how do i know which part is used in my weapon? Shock Damage
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. For the siren skill conflux: Remember, not every hit will apply a dot. However, sometimes they trigger an elemental effect, or "proc" (short for "programmed random occurrence" or "procedure"). Hitting them with a simple projectile can be cool but you can make things much easier if you add the effects of the elements to your damage. About the numbers, the game ins’t the most reliable. Finally we have radiation damage. Your health and armor have their own set of strengths and weaknesses but so does your enemy’s. Unfortunately, the d-pad no longer makes that as easy as it was. And thats certainly true for the obvious representants of an enemy archtype. As for Conflux, you can use a fire gun on an armored target and whenever your ignite effect triggers you have a chance to add an addition effect which can be ignore, melt or electrocute (randomly determined). The effects are: burn, shock, corrosive, cryo, and radiation. Well i say stop using the 3 mains in a full/partial conflux & infusion build because Conflux on gives one of those three at random If your using a fire weapon, with corrosive infusion, your really only rolling the dice for shock which is not worth the skill points. Are there meta data on how performance varies in that case.
I made a little spreadsheet so I have the numbers availble at a moments notice.
And any enemies caught in the explosion also have a chance to become irradiated.
Stuff dies…thats not the issue.
Which Character Should You Play in Borderlands 3?
Corrosive Damage This Borderlands 3 Guide covers the six different types of damage you can do with your weapon. Now you also have “Conflux” which can apply random effect fire, acid, or shock whenever your DoTs effect. Press question mark to learn the rest of the keyboard shortcuts. Basically I m wondering if my speccing into Conflux hinders my performance in case Conflux applies a weak effect overwriting my main DoT. Elemental damage in Borderlands 3 could be a whole lot clearer. Multiple stacks of a different kindyes. Is it based on the weapon I m currently using or is it level dependant? I generally love DoTs as a game mechanic and pretty much all games I play see myself in a capacity where I throw ticking effects around me to watch the fun.
Español - Latinoamérica (Spanish - Latin America). Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to procedurally generate unique loot for you on the fly. All rights reserved. Until then, this is your best all-purpose bet in the field.
It is less effective …
Burning, freezing, corroding, being irradiated, etc.
Physical/Kinetic Damage What is the base time duration of a status effect? It does reduced damage to both armor and flesh (red health bars). Spreading damage all over the place and crowd control. In fact, if it triggers, it will cause the targeted enemy to emit radiation damage to its nearby friends for eight seconds. If thats the case which ignite effect is used? This is against the same enemy type. If you want to take down a robot, though, this is your number one selection! #2 if you are using the Green/Red skill tree you have all 3 main enemy weknesses at your disposal (shock is her stater, and corrosive & fire are in those trees after 5 skill points invested). Or does this status only daze the opponent? The place for everything Borderlands 3! In Borderlands 3, you can add elemental buffs to your weapons so that they get more creative in the way they cause damage to foes. Between Infusion and Conflux you can run an Irradiation weapon and pretty much always be dealing 2 elements and Conflux will stack on more if able. The dot. Loot and Weapons. Cryo damage naturally freezes enemies, for instance, while incendiary deals damage over time. For example Fire is 50% more effective vs Flesh on normal and 75% more effective vs Flesh on TVHM but receives penalties versus armor and shields. You can tell when an enemy is frozen very easily: They will turn white and become covered in ice. I guess the 3 missing damage I see might be rounding errors or the enemies initial resist to fire (but I dont know). I m expecting a 238 damage/sec tick yet I see 123 instead. However, I still have questions about status effects. However, it does more damage to shields than any other damage type in Borderlands 3 — a 200 percent increase on normal difficulty. Maliwan weapons have always had a higher percentage chance to apply status effects. This damage is a bit of a trade-off. Annihilator raises a very good point I've noticed as well on some weapons. When the ignite is spread to other enemies (Wildfire skill) most of the time the numbers stated are different, ranging from 43 to 127 up to 835. What I noticed are relics that increase my chance to apply an effect but most of the effect enhancers apply to melee attacks or slide or slam. Incendiary Damage So how can a non elemental gun have the anointed perk: while barrier is active, status effect chance is increased by 50%. #1 it can apply DoT effects so you can burn & shock an enemy at once using only one elemental gun. However, for the best dps it still may be better to stick with the elemental gun of target weakness. If it's just elemental damage, why not just call it that? Some of these … Is the first DoT overwritten? MORE with status effects such as slowing them down or radiation. That’s assuming it triggers, of course.
Now let’s take a moment to go over everything in our elemental damage guide to Borderlands 3. Is its duration enhanced?
Depending on the situation, switching guns between different boss health bars may be better.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. Skags for example and while I would expect the bigger ones to have higher resistances then the small scrabblers even among the same type of bigger skags I get different tick ratios. Corrosive damage in Borderlands 3 is most effective against armor. We clearly need a damage equation for status like the gun damage one I got from 2K support. I understand that some enemies may have resistance to a specific status due to their nature (simple MoB, elite, boss etc) but would expect to be notified when the status effect I m using has diminished strength against that enemy. It can multiply your effect chance by up to 4X, 41% becomes 164%. Also note that if you use Mayhem modifiers (check your map tab top right when running mayhem mode) are random and can affect elemental damage. Maliwan weapons have always had a higher percentage chance to apply status effects. Otherwise corrosive damage works pretty much the same as incendiary. hmmm so ich have a revolver with 31x7 and one with 100 damage... the closer i am , the better is the first one, right? Borderlands 3 is here, and with it comes elemental weapons that allow the player to leverage several different types of elemental damage against enemies. And it drives me crazy.
Home / 병원소식 / borderlands 3 status effect vs elemental damage
11월 04, 20202020년 11월 4일
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Havent researched and released “documents” for BL3 so far. It has reduced effectiveness against armor. Does the elemental coefficient help status effect damage?
Final Damage = (Base + Skills + Guardian Rank + Class Mod + Relic) * (Gun Base) * (Elemental multiplier).
Using the same weapon and effect for consistency my weapon ignite should deal 50% LESS damage against the shield. , New comments cannot be posted and votes cannot be cast, More posts from the Borderlands community. By using our Services or clicking I agree, you agree to our use of cookies. Combine that with a weapon that deals increases melee damage and you’ve got yourself a recipe for success. The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. Borderlands 3 elemental damage Borderlands 3 weapons guide – overview. The same Ignite.
physical, a.k.a. Elemental damage has to do with how much damage in …
Radiation Damage Where I’m going with this is the action skill downfall. No, it's pre-set how often it is based on the x1-4, the elemental bonus multiplier is stationary and won't move. Is it x7 damage due to 7 bullets at once?
The cycle goes on and on like that until you get unlucky or run out of meat for the grinder. Hitting Enemies Has A Chance To Apply Elemental Effect.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. They stopped replying to me and told me to go to the 2K fourms. With a high enough proc chance you can pretty much keep all 3 status effects up at all times without switching weapons.
Every status effect weapon has a displayed ticking chance as well as how much damage per second it ticks for.
If he dies, the ensuing explosion will spread it to all surrounding foes and maybe they’ll explode too. Add in “Indiscriminate” and a rapid fire Radiation gun you can focus on a Badass and pretty much kill everything next time him with ricochete and status damage alone. Like shock damage, it has reduced potency against two health types: armor and shields. The shield tick is 123, then 125, then 121, then 124, 122 etc…aka its not consistent but varies constantly between 121 and 125. News, Speculations, Memes, Artwork....... Honestly I didnt even mean to go down this tree like i have, I came into red for melee damage and got a class mod that gave infusion and conflux and even though that mod is gone I worked my way into the skills lol. One of them lists all the components including the elemental type which states the duration for each type (they vary). Sadly as mentioned I come across many numbers I simply cannot reproduce and as such am at a loss whats really happening. This is more-or-less everything you need to know about elemental damage in Borderlands 3. Because if its a Conflux DoT it should be riding on the back of an initial weapons ignite so it should be more then my stated weapon DoT. Gun Damage is the initial hit from a weapon, disregarding Element vs. Target multiplier Elemental Damage is the multiplier (i.e. You can probably take a wild guess as to what a few of them basically do. what effects do level variations have exactly.
This is fire damage, and very likely one of the most common damage types you’ll find in Borderlands 3 early on. On the upside, it has slightly less of a disadvantage against armor than incendiary, shock, and radiation in Borderlands 3. Applying a "status effect" means that when using an elemental weapon you apply that weapon's element as damage over time to the enemy. Elemental damage can come from different sources, including guns, barrels exploding, or even your Vault Hunter's action skills! Again LESS then it should be (643 is expected). Regarding OP’s first bullet.
When this happens in addition to the bullet damage, the elemental effect and damage is added. Once the shield is down the tick jumps up to 564. Borderlands 3 Damage Types Guide – Elemental Damage & Weaknesses, Borderlands 3 Inventory Guide – Where to Buy an SDU & Lost Loot.
i dont have any idea which parts to choose from at that calculator O.o it's hella complicated, i mean how do i know which part is used in my weapon? Shock Damage
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. For the siren skill conflux: Remember, not every hit will apply a dot. However, sometimes they trigger an elemental effect, or "proc" (short for "programmed random occurrence" or "procedure"). Hitting them with a simple projectile can be cool but you can make things much easier if you add the effects of the elements to your damage. About the numbers, the game ins’t the most reliable. Finally we have radiation damage. Your health and armor have their own set of strengths and weaknesses but so does your enemy’s. Unfortunately, the d-pad no longer makes that as easy as it was. And thats certainly true for the obvious representants of an enemy archtype. As for Conflux, you can use a fire gun on an armored target and whenever your ignite effect triggers you have a chance to add an addition effect which can be ignore, melt or electrocute (randomly determined). The effects are: burn, shock, corrosive, cryo, and radiation. Well i say stop using the 3 mains in a full/partial conflux & infusion build because Conflux on gives one of those three at random If your using a fire weapon, with corrosive infusion, your really only rolling the dice for shock which is not worth the skill points. Are there meta data on how performance varies in that case.
I made a little spreadsheet so I have the numbers availble at a moments notice.
And any enemies caught in the explosion also have a chance to become irradiated.
Stuff dies…thats not the issue.
Which Character Should You Play in Borderlands 3?
Corrosive Damage This Borderlands 3 Guide covers the six different types of damage you can do with your weapon. Now you also have “Conflux” which can apply random effect fire, acid, or shock whenever your DoTs effect. Press question mark to learn the rest of the keyboard shortcuts. Basically I m wondering if my speccing into Conflux hinders my performance in case Conflux applies a weak effect overwriting my main DoT. Elemental damage in Borderlands 3 could be a whole lot clearer. Multiple stacks of a different kindyes. Is it based on the weapon I m currently using or is it level dependant? I generally love DoTs as a game mechanic and pretty much all games I play see myself in a capacity where I throw ticking effects around me to watch the fun.
Español - Latinoamérica (Spanish - Latin America). Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to procedurally generate unique loot for you on the fly. All rights reserved. Until then, this is your best all-purpose bet in the field.
It is less effective …
Burning, freezing, corroding, being irradiated, etc.
Physical/Kinetic Damage What is the base time duration of a status effect? It does reduced damage to both armor and flesh (red health bars). Spreading damage all over the place and crowd control. In fact, if it triggers, it will cause the targeted enemy to emit radiation damage to its nearby friends for eight seconds. If thats the case which ignite effect is used? This is against the same enemy type. If you want to take down a robot, though, this is your number one selection! #2 if you are using the Green/Red skill tree you have all 3 main enemy weknesses at your disposal (shock is her stater, and corrosive & fire are in those trees after 5 skill points invested). Or does this status only daze the opponent? The place for everything Borderlands 3! In Borderlands 3, you can add elemental buffs to your weapons so that they get more creative in the way they cause damage to foes. Between Infusion and Conflux you can run an Irradiation weapon and pretty much always be dealing 2 elements and Conflux will stack on more if able. The dot. Loot and Weapons. Cryo damage naturally freezes enemies, for instance, while incendiary deals damage over time. For example Fire is 50% more effective vs Flesh on normal and 75% more effective vs Flesh on TVHM but receives penalties versus armor and shields. You can tell when an enemy is frozen very easily: They will turn white and become covered in ice. I guess the 3 missing damage I see might be rounding errors or the enemies initial resist to fire (but I dont know). I m expecting a 238 damage/sec tick yet I see 123 instead. However, I still have questions about status effects. However, it does more damage to shields than any other damage type in Borderlands 3 — a 200 percent increase on normal difficulty. Maliwan weapons have always had a higher percentage chance to apply status effects. This damage is a bit of a trade-off. Annihilator raises a very good point I've noticed as well on some weapons. When the ignite is spread to other enemies (Wildfire skill) most of the time the numbers stated are different, ranging from 43 to 127 up to 835. What I noticed are relics that increase my chance to apply an effect but most of the effect enhancers apply to melee attacks or slide or slam. Incendiary Damage So how can a non elemental gun have the anointed perk: while barrier is active, status effect chance is increased by 50%. #1 it can apply DoT effects so you can burn & shock an enemy at once using only one elemental gun. However, for the best dps it still may be better to stick with the elemental gun of target weakness. If it's just elemental damage, why not just call it that? Some of these … Is the first DoT overwritten? MORE with status effects such as slowing them down or radiation. That’s assuming it triggers, of course.
Now let’s take a moment to go over everything in our elemental damage guide to Borderlands 3. Is its duration enhanced?
Depending on the situation, switching guns between different boss health bars may be better.
So status effect chance refers to how likely you are to activate the status effect of a gun, so if you shoot an enemy with a fire weapon, each bullet has a chance to actually ignite the enemy to start the burn effect. Skags for example and while I would expect the bigger ones to have higher resistances then the small scrabblers even among the same type of bigger skags I get different tick ratios. Corrosive damage in Borderlands 3 is most effective against armor. We clearly need a damage equation for status like the gun damage one I got from 2K support. I understand that some enemies may have resistance to a specific status due to their nature (simple MoB, elite, boss etc) but would expect to be notified when the status effect I m using has diminished strength against that enemy. It can multiply your effect chance by up to 4X, 41% becomes 164%. Also note that if you use Mayhem modifiers (check your map tab top right when running mayhem mode) are random and can affect elemental damage. Maliwan weapons have always had a higher percentage chance to apply status effects. Otherwise corrosive damage works pretty much the same as incendiary. hmmm so ich have a revolver with 31x7 and one with 100 damage... the closer i am , the better is the first one, right? Borderlands 3 is here, and with it comes elemental weapons that allow the player to leverage several different types of elemental damage against enemies. And it drives me crazy.